Ankle Biters - Rerun

Ankle Biters - Rerun

patrickisntginger patrickisntginger Vietnam Approved

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BRIEFING

SITREP

NVA Forces have recently started using a new kind of Radar Guided AA missile. While the Air Force is dealing with this, F-4 Phantoms cannot operate safely in the skies above Vietnam. In order to counter this threat, the Air Force has requested an intact missile, so they can study its capabilities.

Brief

The island of Phu Quoc has 4 major strongpoints. One at the docks, with a boat stationed nearby for fire support. One at the ammo stockpiles, with a heavy garrison and vehicles, one in the villages to the West of the island, with a significant number of infantry and their field commander, and one at the AA base to the north. The first 3 objectives are fairly standard - capture ground, destroy anything useful to the enemy. Objective 4 we have been tasked with capturing an intact SA-2 missile system. Eagle is capable of airlifting this out, but we want to avoid damage. Don't shoot it, dont use explosives near it, and make sure it wont be shot on exfil. Once the launcher is out, it would be nice to capture the rest of the island. An NVA stronghold this far south is a major risk, and we can't have it disrupting air traffic nor shipping any more than it already has.

Objectives

  1. Capture Phu Quoc Port
  2. Destroy Ammo Stockpiles
  3. Kill Commander
  4. Capture AA System

Friendly Assets

  • 1x UH-1C Gunship
  • 1x UH-1D Transport

Enemy Assets

  • AAA Batteries
  • Infantry
  • Light Armour
  • Boats

Notes:

  • Squad Lead does not have a radio, RTO has a AN-PRC 77.
  • Eagle will be running all reinserts.
  • Eagle has access to a number of resupply crates.
  • Helicopters will respawn.
  • Helicopters have access to a Triple-R vehicle at spawn.
  • Alpha 1-3 has access to an M2 .50 Cal CSW. It is the only machine gun in play
BLUFOR ORBAT 23 3
Alpha 1-6 3/4
Alpha 1-1 10/11
Alpha 1-2 6/11
Alpha 1-3 3/3
Eagle 1/1
Hawk 2/2

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