Chrimmus 2025

Chrimmus 2025

noireapus noireapus Standard Approved

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BRIEFING

[Sitrep]

Snowmen sent by Jack Frost are trying to stop Christmas and are raiding Santa's Village to make that happen. It is now up to Elfa to defend the big man's woman's sled until it is time for take off. what makes this worse, the snowmen are getting desperate, the longer and harder they fight, the more equipment they will receive, while Elfa loses resources as they find themselves backed into the mountain.

[Brief]

This is a multi-round PvP op where one side plays snowmen trying to destroy Santa's Sleigh, while the other side plays elves defending the Sleigh. The defenders have better equipment at the start of the round, but do not have their resources replenished outside of supply points found throughout the map, while the assaulters have access to increasingly better arsenals. After 40 +/-1 minutes, Santa will take off and defenders will win (assuming I can fly it more than 3 kilometers away) roughly every 10 minutes, the attackers arsenals will improve, by 30 there will be force parody between attackers and defenders.

[Objectives Opfor]

  • Defend the Sleigh

[Optional Objectives Opfor]

  • Prevent the enemy from salvaging friendly equipment
  • Prevent the enemy from taking control of Sugarberry Farm

[Objectives Independent]

  • Destroy the Sleigh

[Opfor Assets]

  • 2x M-ATV
  • 1x Reindeer
  • Supply Crates around the map
  • Superior starting equipment

[Independent Assets]

  • inf Zamak
  • Arsenal (Improves over time)

[Opfor Squad Composition]

  • SL
  • Medic
  • Operator
  • Grenadier
  • AR
  • AT
  • Demo

[Independent Squad Composition]

  • 8x Operator (free form org and comp)

[Notes]

This mission will require https://steamcommunity.com/sharedfiles/filedetails/?id=2344371609 & https://steamcommunity.com/sharedfiles/filedetails/?id=2308324019

there will be at least 3 rounds to make sure everyone gets to see every angle of the op. if round after round goes short than we can consider doing a 4th round.

at Zeus's discretion, ai squads may be spawned to help the assault, both to give "more contact" as well as well as push locations that seem like they may be locked down too well, these ai will be using only starting equipment, so it should stay balanced.

the edges of the map have been marked by physically and on the map, so it is very hard to stray off on accident.

everyone has a 152, however no one will need it, the 152 is that I as the Zeus can transmit info to everyone very quickly on a single channel. I had set the snowmen to use 343 chnl 2, however on play testing it seems like this is not the default ¯_(ツ)_/¯

BLUFOR ORBAT 0 0
Reservists
Possibly Attending
Elfa
Squad Leader Squad Leader
patrickisntginger patrickisntginger
Medic Medic
hellspawn1337 hellspawn1337 maultierkeks maultierkeks
Operator Operator
.lucifermorningstar .lucifermorningstar maultierkeks maultierkeks
Grenadier Grenadier
hellspawn1337 hellspawn1337
Machinegunner Machinegunner
vextrogen vextrogen maultierkeks maultierkeks
Operator (MAT) Operator (MAT)
vextrogen vextrogen maultierkeks maultierkeks
Engineer Engineer
tr41ndoc tr41ndoc
Snowmen
Operator Operator
gods_._ gods_._ tr41ndoc tr41ndoc hellspawn1337 hellspawn1337 maultierkeks maultierkeks

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