By
noireapus Standard
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[SITREP] the government of Chernarus is finding it increasingly difficult to maintain its sovereign authority. The ChDKZ is causing problems at home and abroad, raiding old soviet armories, bombing courthouses, and now recently have been revealed to be planning to cause a border incident with Takistan. The Takistani government have made it clear that if the ChDKZ attacks them, they will have no choice but to launch a counter terrorism campaign in the area. Many in Chernarus read this as an excuse for a potential border conflict and/or an attempt to undermine the authority of the Chernarus government. Potential western allies of Chernarus have still not answered the call for help. Chernarus has opted to close some roads and increase security on the Takistani border. The Chernarus government have massively increased security along the Russian border out of fear that the ChDKZ is in cahoots with the Kremlin in some way, and may be being supplied or otherwise supported by Russia. Many of these security measures are new, are being updated regularly, new check points opening or closing every week, police and national guard sharing responsibilities, implied threat of being shot at from in front and behind, its a real mess.
[Brief] OREL units as part of a larger national security effort, have been tasked with QRF for border security, and search and destroy missions on ChDKZ camps and outposts. As police were never meant to encounter potentially armored targets, a member of the national guard will join you as an AT-specialist. A Mi-8 can be utilized for transportation and scanning for ChDKZ safe houses. Additionally we will of course be utilizing public reporting to better direct where you will be needed. We suspect that if too many of our security points fall that ChDKZ forces will be able to slip through and launch some kind of raid on the Takistani border. Additionally, Check Point and Road Block "C" are on the Russian border, and must be handled differently. It is very unlikely that "C" will fall, but we have to assume the worst if it does, arguably more important than the Takistani border.
[Objectives]
[Secondary Objectives]
[Friendly Assets]
[Opfor Assets]
subject to change
[Takistani Assets] lets just try to avoid this
[Squad Composition] Alpha Section Leader (SL) Automatic Rifleman Medic Rifleman Rifleman Team Leader Riflemen Riflemen National Guard AT
Bravo Section Leader (SL) Automatic Rifleman Medic Rifleman Rifleman Team Leader Riflemen Riflemen
Pigeon Pilot
[Notes] I incidentally ended up using 3CB loadouts which was a big mess in Eden but I believe everyone has the correct equipment, I did not end up having the time to do my normal arsenal scripts (would have taken too long) but the arsenal should have everything everyone will need and then some, I had initially made the players police believing that it would be less than normal resources but it seems the the CPD are armed to the teeth, I will decided when/if primary objectives are failed if I deploy heavier targets or just do endex (it will depend on how hard it seems to have been and how much time is left, I would personally love to deploy a takistani mechanized section for yall to fight), The ChDKZ camps will be their spawn points however if all of them are wiped out and there is still time left I will likely continue spawning them much slower off map, I would like people to try to arrest ChDKZ members (not a requirement I just think it could be fun to try to do), opted to keep the CPD squad layout cuz it seemed like it could be interesting.