Legitimization Effort

Legitimization Effort

noireapus noireapus Standard Approved

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BRIEFING

[SITREP]

While the main islands of the Tanoa Province are by and large under NATO occupation, the criminal organization 'Syndikat' has been let to run rampant in the chaos on all but the main islands. The Gendarmerie has been more interested in displays of force, protecting Blue Pearl rather than fellow Tanoan citizens. The Horizon Islands Defense Force has been caught up in the affairs of NATO, and losing morale quickly as their role becomes increasingly irrelevant in their own land. The Tanoa Nationalist Militia (TNM) is now seizing the opportunity to try to swing the Pulau island chain to be more favorable to them. Syndikat has a large presence in the Pulau islands. the Gendarmerie also operate here, however the distance from the main islands forces them to be much more reactive than proactive and even then, will likely need to call support from the main islands to engage any larger threats. The support they call may include support from NATO.

[Brief]

The TNM will be raiding known Syndikat sites while avoiding the Gendarmerie. This will be achieved by using assault boats and a converted fishing vessel to hit locations quickly while not getting bogged down by road blocks or potential patrols. The goal is liberation of fellow Tanoan's who have been made to suffer under Syndikat. We have been operating in the area long enough that Syndikat has made QRF forces ready to respond to our actions, and the Gendarmerie have put boats in the water to patrol for us. We can either try to avoid these, or we can hit hard and fast enough that it does not make difference. If NATO gets a chance to engage us in the open water, we will be at quiet a disadvantage, but as far as following us onto land, their only real option is the converted cargo helicopters we have been seeing lately. NATO can only be called if the Gendarmerie (or existing NATO forces) sees and reports our activity, and can continue coordinating our position for at least a minute.

[Objectives]

  • Raid 2≥ Syndikat sites on each major island

[Secondary Objectives]

  • Do not be seen by Gendarmerie
  • Disable Gendarmerie patrols
  • Raid all 5 Syndikat sites
  • Engage and defeat Syndikat QRF
  • Do not engage any civilians/civilian assets (including boats and helicopters)

[Friendly Assets]

  • 2x Offshore Raiding Craft (HMG)
  • 2x Offshore Raiding Craft (GPMG)
  • 1x Converted Fishing Boat (2x DShkM, 1x PKM, 1x SPG)
  • Heavy Weapons Team(s)

[Syndikat Assets]

  • Technicals
  • Emplacements
  • Irregulars and Paramilitary

[Gendarmerie/NATO Assets]

  • Small Patrol Boats
  • Patrol Suburbans
  • Armored Cars
  • Heavily armed Police
  • Combat Boat (HMG or AT)
  • Speed Boat (Minigun)
  • Cargo Helicopter (cargo bay mounted gun)

[Squad Composition]

1-1

  • Section Leader
  • Engineer
  • Medic

1-1 Alpha

  • Team Leader
  • LAT
  • AT assistant
  • Operator

1-1 Bravo

  • Team Leader
  • AR
  • AR
  • Operator

1-2

  • Section Leader
  • Engineer
  • Medic

1-2 Alpha

  • Team Leader
  • Marksman
  • Marksman
  • Marksman

1-2 Bravo (Heavy Weapons Team)

  • Team Leader
  • Gunner (Marked in slots as 'Asst. Machinegunner')
  • Gunner Assistant (Marked in slots as 'Asst. Machinegunner')

[Notes]

This is the second and likely final time I will be running 3CB squad composition as it is massively chaotic. I am using a few more experimental implementations of AI control that I really hope pans out. There is a little bit less Syndikat contact with both the expectation that taking a beach will be a little more difficult, and that there is a decent chance Gendarmerie and NATO forces are called into engage. If there is not enough contact by the end of the second objective, I will spawn more forces at the rest of the objectives/make the patrols more active. I will not TP people who die, I may however spawn more transport boats. All towns not controlled by Syndikat have Gendarmerie officers stationed there.

BLUFOR ORBAT
Reservists
Possibly Attending
thetraindoctor thetraindoctor
Infantry
Asst. AT Specialist Asst. AT Specialist
maultierkeks maultierkeks 123neok321 123neok321 thetraindoctor thetraindoctor
Asst. Machinegunner Asst. Machinegunner
queenpug_07 queenpug_07 maultierkeks maultierkeks 123neok321 123neok321 thetraindoctor thetraindoctor
Engineer Engineer
turuville turuville maultierkeks maultierkeks marshalice marshalice thetraindoctor thetraindoctor
Machinegunner Machinegunner
turuville turuville maultierkeks maultierkeks marshalice marshalice vextrogen vextrogen 123neok321 123neok321
Medic Medic
marka__ marka__ maultierkeks maultierkeks audenkaitus audenkaitus hellspawn1337 hellspawn1337
Operator Operator
marka__ marka__ prattmanrises7493 prattmanrises7493 maultierkeks maultierkeks axolotl_dots axolotl_dots
Operator (LAT) Operator (LAT)
marka__ marka__ prattmanrises7493 prattmanrises7493 maultierkeks maultierkeks audenkaitus audenkaitus 123neok321 123neok321
Sharpshooter Sharpshooter
marka__ marka__ prattmanrises7493 prattmanrises7493 maultierkeks maultierkeks marshalice marshalice audenkaitus audenkaitus vextrogen vextrogen 123neok321 123neok321
Squad Leader Squad Leader
maultierkeks maultierkeks patrickisntginger patrickisntginger thetraindoctor thetraindoctor
Team Leader Team Leader
patrickisntginger patrickisntginger maultierkeks maultierkeks hellspawn1337 hellspawn1337 thetraindoctor thetraindoctor

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