By
hellspawn1337 Standard
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IMPORTANT NOTE FOR EVERYONE: 'Insurgent' Role is an optional PvP role, it will only be active if more than ~9 people sign up
NATO has finally had it with the failing, corrupt and incompetent Altis government. Which is bad news for our criminal enterprise. As an off-shoot of Syndikat, we're probably somewhere on NATO's kill list, and they probably won't be as easy to bribe as local law enforcement. It seems that US forces will land near Kavala within the hour and we will have to recover our assets and escape as quickly as possible.
Objectives: -Recover various "investments" from a corrupt local politician -Escape the Island either through the heavily guarded port in Kavala OR a remote but unguarded smuggling port Optional Objectives: -Collect various resource caches we have in the town -Take hostages from the evacuation point in the hospital to make our escape through the main Kavala Port easier
Rules Of Engagement: We are playing as Syndikat criminals, with little or no proper military equipment. As criminals, we should probably avoid drawing attention to ourselves, since our weapons are significantly worse than local militia or even law enforcement. Looting enemy equipment is heavily encouraged. This Op can be played Loud, guns blazing, you can try to blend in as retreating civilians, (especially if we are willing to drop local law enforcement some of our hard earned money), or detection can potentially be avoided altogether if our vehicles are left behind. Our Radios are civilian grade and un-encrypted, (only one channel, enemy might react to you saying "WE ARE GONNA BLOW UP THE HOSPITAL" on comms). Any 152s we recover from caches are military grade radios (can be set with custom channels and are encrypted).
Friendly Assets: Several civilian vehicles SMGs Bolt Action Rifles Shotguns 1 RPK Civilian Radios Many Drugs
Enemy BLUFOR Assets: At least one Carrier Task Force Heavy Armor Potential Air Potential Marine Landing Parties
Enemy OPFOR: BTRs Armored Military Police APCs Militia Gendamerie
Squad Comp: MEGA SQUAD 1 SL, with up to 3 Teams 2 Medics 1 RPK Machinegunner 1 "AT" (Slug Rounds, grenades and a Panzerfaust)