By
noireapus Standard
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Snowmen sent by Jack Frost are trying to stop Christmas and are raiding Santa's Village to make that happen. It is now up to Elfa to defend the big man's woman's sled until it is time for take off. what makes this worse, the snowmen are getting desperate, the longer and harder they fight, the more equipment they will receive, while Elfa loses resources as they find themselves backed into the mountain.
This is a multi-round PvP op where one side plays snowmen trying to destroy Santa's Sleigh, while the other side plays elves defending the Sleigh. The defenders have better equipment at the start of the round, but do not have their resources replenished outside of supply points found throughout the map, while the assaulters have access to increasingly better arsenals. After 40 +/-1 minutes, Santa will take off and defenders will win (assuming I can fly it more than 3 kilometers away) roughly every 10 minutes, the attackers arsenals will improve, by 30 there will be force parody between attackers and defenders.
[Optional Objectives Opfor]
This mission will require https://steamcommunity.com/sharedfiles/filedetails/?id=2344371609 & https://steamcommunity.com/sharedfiles/filedetails/?id=2308324019
there will be at least 3 rounds to make sure everyone gets to see every angle of the op. if round after round goes short than we can consider doing a 4th round.
at Zeus's discretion, ai squads may be spawned to help the assault, both to give "more contact" as well as well as push locations that seem like they may be locked down too well, these ai will be using only starting equipment, so it should stay balanced.
the edges of the map have been marked by physically and on the map, so it is very hard to stray off on accident.
everyone has a 152, however no one will need it, the 152 is that I as the Zeus can transmit info to everyone very quickly on a single channel. I had set the snowmen to use 343 chnl 2, however on play testing it seems like this is not the default ¯_(ツ)_/¯